Also, mines come in handy against the bosses when running any set-up. Deactivating them will not cause this which means we can add another level of stealth. I was throwing boxes and barrels to make them explode. Once deactivated you can take them and use them at a later time, which will help you immensely as I will describe later on. Yes, I know, I am an idiot, but by slow walking or even better crouching, you can deactivate them by pressing x. I will admit that I didn't know that they could be deactivated. They will get the attention of soldiers which will not cause them to directly go into an alarmed state. I want to make that clear because there are turrets and in some areas cameras, however they have nothing to do with Foxiest of the Hounds. THE LAST BOSS FIGHT YOU DO NOT HAVE TO DO STEALTHY. If it looks like you are going to be caught disconnect and try again. I have confirmed this personally on areas that have a guard bot that is kept behind a door that literally says "Sentry Bot." The alarm is barely audible and even once it didn't sound, but the sentry bot still came out so be careful when hacking. Since I cannot tell you whether or not they can, let's just say we should avoid them all together just in case.įailed hacks do set off alarms. I do not know if they can trigger alarms. I know from my own playthrough that civilians will react, by cowering on the ground or running away and screaming, if they see you knock out a guard or see a body on the floor. It is unconfirmed if civilians can set off alarms. As well, neither do the alarms that go off in decontamination chambers. Also, there are many scripted alarms that do not stop you from getting this achievement. Obviously bosses going hostile do not count as none of them trigger an alarm. If they go hostile for a split second before you knock them out you will be fine as well. Being in the alarmed state for both is fine. According to multiple sources as long as a soldier does not hit an alarm they can go hostile. There have been other concerns as to soldiers going hostile or the crazies going hostile. These are the confirmed ways to trip an alarm. Hacking a security system and having bot/turret attack enemies Failing a hack on a floor that has a sentry botĥ. Spotted by a soldier who runs and activates a wall alarmģ. Now on to alarms.Īlarms can come from a number of different sources be it:Ģ. I will list each area and mission and section that has the potential of the smooth operator bonus later in this solution. By that I mean the less risk you take, the better off you are. The easiest way I can see this being done is it being the sole achievement that you are going for. However, soldiers not seeing you decreases the chances of them setting off alarms. The Ghost bonus does not count towards Foxiest of the Hounds. There is also the ghost bonus which is given by having not a single enemy seeing you. You will know that you have not tripped an alarm by receiving the smooth operator bonus at the end of each section it is possible for. Now to what will most likely be a lengthy solution!įoxiest of the Hounds is obtained by not tripping an alarm the entire way through Deus Ex: Human Revolution. I am not worried about the votes whatsoever I just hope this helps with anyone attempting Foxiest of the Hounds. I am not claiming whole credit of this solution as most of this information is from a variety of sources, a list too long to write down. As I have had many conversations about the game, I figured I would compile as much information about this achievement to give myself and anyone reading this a better shot at obtaining it. I attempted it on my first playthrough of the game and somewhere among the hours I made a boo boo. First off let me state that as of the time I am writing this I have not yet gained the achievement.
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